Call for papers open In person

Gamification, Arvr & Immersive Learning Conference in Boston, Massachusetts – December 2026

Official name: International Conference on Gamification, Arvr & Immersive Learning (ICGAVIL)

Dec 23–24, 2026 Boston, Massachusetts, USA
Abstract deadline November 26, 2026
17days
–hours
–min
Submit on the conference website
DatesDec 23–24, 2026
Abstract deadlineNov 26, 2026
Organized byWorld Research Association for Education and Science
Event ID1474930

About this conference

This higher education conference takes place in Boston, Massachusetts, USA on Dec 23–24, 2026. Abstracts and papers are due by November 26, 2026. It is one of 14 upcoming higher education conferences in Massachusetts; the next one after it starts on December 25. It is organized by World Research Association for Education and Science.

International Conference on Gamification, Arvr & Immersive Learning ICGAVIL, organized by World Research Association for Education and Science, is a leading international conference that connects researchers, engineers, healthcare professionals, academicians, scientists, industry experts, and professionals from around the world. The conference provides a global platform to share groundbreaking research, discuss emerging developments, showcase innovative ideas, and build meaningful professional collaborations. By bringing together diverse academic and professional communities, International Conference on Gamification, Arvr & Immersive Learning ICGAVIL aims to promote knowledge exchange, interdisciplinary collaboration, innovation, and the advancement of research on a global scale.

Topics

Key dates

  1. Abstract deadline · Nov 26, 202617 days left
  2. Conference · Dec 23–24, 2026Boston, Massachusetts, USA

Details come from the organizer. Please check dates, fees and venue on the conference website before you register or travel.

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